{"id":61642,"date":"2021-08-30T12:42:07","date_gmt":"2021-08-30T12:42:07","guid":{"rendered":"https:\/\/villa-albertine.org\/professionals\/digital-playgrounds\/"},"modified":"2025-02-12T22:23:08","modified_gmt":"2025-02-12T22:23:08","slug":"digital-playgrounds","status":"publish","type":"app_professional","link":"https:\/\/villa-albertine.org\/va\/professionals\/digital-playgrounds\/","title":{"rendered":"Digital Playgrounds"},"content":{"rendered":"<p>France is a rich source of dynamic, independent authors whose digital creations are valued for their unique vision for exploring new forms of digital storytelling. Digital Playgrounds was conceived as a<strong> personalized artistic support program<\/strong> to help authors and their creations reach an international audience by building stronger connections with American experts in the field. Authors can work with these partners on any writing projects currently in process that have a high potential for international success. From narrative to adventure-centered games, in virtual or augmented reality, or both, Digital Playgrounds welcomes all forms of writing and artistic ideas.<\/p>\n\n<p><strong>Six video game and immersive experience\u202f(XR) projects<\/strong> have been selected for\u202fthe\u202ffirst season, which will take place online and in New York,\u202fa\u202fhub\u202fof\u202fmedia and avant-garde\u202finnovations.\u202f\u202f\u202f\u202f\u00a0<\/p><p>From\u00a0<strong>November 29 to December 3, 2021<\/strong>, the selected creators will participate in an online program of masterclasses and mentoring sessions with American experts,\u202fin order to\u202fbetter understand\u202flabor practices\u202fin\u202fthe United States and work on\u202fwriting\u202ftheir project.<br \/><br \/><strong>From June 4 to 19, 2022<\/strong> in\u202fNew York, participants will receive group support through a week-long, in-person\u202fworkshop\u202fincluding\u202fvisits and\u202fmeetings with script doctors, producers,\u202fand\u202feditors, as well as\u202ffeedback\u202fon their projects\u202ffrom\u202ftheir\u202fFrench and American peers. They will have the opportunity to\u202flive\u202fin New York\u202ffor two weeks to work on their project, meet experienced professionals, and\u202fexplore\u202fthe local ecosystem of immersive and interactive creation. Throughout the program, participants will\u202fbe able\u202fto present their projects at\u202fshows and\u202fevents, both remotely and in New York.\u202f\u202f\u00a0<\/p><p>One author per project will participate in the full program (online classes and sessions in New York). Two other participants will be able to follow the online program. The program will cover\u202fthe costs of\u202ftravel\u202fto\u202fand accommodation\u202fin\u202fNew York for two weeks, as well as\u202fmeal and transportation costs in\u202fthe city.\u202f\u00a0<br \/><br \/><em>This program\u00a0is supported by\u00a0<u><a href=\"https:\/\/face-foundation.org\/\">FACE Foundation<\/a>.<\/u><\/em><\/p><p><strong>The 6 projects chosen to take part in Digital Playgrounds&#8217; first edition are:<\/strong><\/p>\n<figure class=\"wp-block-image size-full\">\n\t<img loading=\"lazy\" decoding=\"async\" width=\"1392\" height=\"783\" src=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Collage20portraits20281292028129.png\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Collage20portraits20281292028129.png 1392w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Collage20portraits20281292028129-300x169.png 300w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Collage20portraits20281292028129-1024x576.png 1024w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Collage20portraits20281292028129-768x432.png 768w\" sizes=\"auto, (max-width: 1392px) 100vw, 1392px\" \/>\n\t\t\t<figcaption>\n\t\t\t<p>Digital Playgrounds<\/p>\n\t\t<\/figcaption>\n\t<\/figure>\n<p><strong>Benjamin Hoguet &amp; L\u00e9a Ducr\u00e9<br \/>\nLE PARADIGME DU CERISIER \/ THE CHERRY TREE PARADIGM<\/strong><br \/>\nThe Cherry Tree Paradigm (Virtual reality game) is an anti-management game for VR. As Little Girl, you\u2019ll combat the all-powerful Narrator and try to change the mindset of the Villagers. You\u2019ll lose at first. But then you\u2019ll disobey. You\u2019ll deviate.<\/p>\n\n<p><strong>Farhanaz Elahee<br \/>\nPROJECT BLUE BIRD<\/strong><br \/>\nBlue Bird (2D game) is a retelling and adaptation of Charles Perrault\u2019s famous fairytale Bluebeard. What if we didn\u2019t know the actual story of Bluebeard? If we allowed the dead wives to speak, what would they tell us? What\u2019s the story of the magic key? So many interesting questions to explore.<\/p>\n\n<p><strong>Mani<br \/>\nMICROMEGAS<\/strong><br \/>\nIn Micromegas (2D game) two contrasted lonely creatures are surprised by the fall of strange debris from the sky. Motivated to find the origin of this growing chaos, they will face huge infernal machines made of dangerous mechanic-organic pieces.<\/p>\n\n<p><strong>Antoine Viviani<br \/>\nMT DIGITAL\u00a0<\/strong><br \/>\nMount Digital is an 500-1000 square meter immersive augmented reality installation, designed for parks and public spaces. In a forest, or in a wasteland, superimposed to the real nature, an invisible explosion freezes holographic explorers in a strange choreography. They seem to be suspended in time, about to begin the ascent of a magical mountain which gathered all their dreams and hopes.<br \/><strong>Production<\/strong>\u00a0:\u00a0<u><a href=\"https:\/\/providences.fr\/insitu\/\">Providences<\/a><\/u><\/p>\n\n<p><strong>Isabelle Andreani<br \/>\nMAMIE LOU\u00a0\/ NANA LOU<\/strong><br \/>\nNana Lou is an interactive story for virtual reality that invites the viewer to take the place of a spirit accompanying a grandmother in her last moments. As her granddaughter Charlotte gives birth in a maternity hospital in Tokyo, Nana Lou has a stroke at home in France. The emergency response team takes her to the hospital where she finds herself stranded between life and death &#8230; Powerless, Charlotte turns to YOU, her guardian angel, and asks you to comfort and care for her grandmother<strong>.<br \/>\nProduction\u00a0:\u00a0<\/strong><u><a href=\"http:\/\/www.small-studio.io\/small-creative\/\">Small Creative<\/a><\/u><strong>\u00a0<\/strong><\/p>\n\n<p><strong>M\u00e9lanie Courtinat<br \/>\nMEA CULPA<\/strong><br \/>\nMea Culpa (Virtual reality horror game) is an action\/psychological horror game in VR, alternating between exploration and puzzle solving sections. In a world populated by gigantic mutant creatures and tormented non-player characters within a post-apocalyptic universe, the player must solve \u201cmeta-puzzles\u201d in order to progress.<\/p>\n\n<p>\u00a0<\/p><p><strong>The committee of experts, that met on October 22, 2021 to select from the applications received the three video game projects and three digital experience projects that will participate in the program, is composed of Michel Bams, Marie Blondiaux, Daragh Dandurand, Francis Ingrand, Marianne L\u00e9vy-Leblond and Eric Zimmerman.\u00a0<\/strong><\/p>\n\n<p>\u00a0<\/p><p><strong>Michel Bams &#8211; Lionbridges<\/strong><\/p>\n\n<p>A video game veteran, Michel Bams has been a player in this industry and its evolution for over 30 years. He is passionate about the cultural dimension of video games, and the way this creative medium conveys unique emotions.<\/p>\n\n<p>\u00a0<\/p>\n<figure class=\"wp-block-image size-full alignleft\">\n\t<img loading=\"lazy\" decoding=\"async\" width=\"1150\" height=\"1280\" src=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Michel_Bams2028129.jpg\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Michel_Bams2028129.jpg 1150w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Michel_Bams2028129-270x300.jpg 270w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Michel_Bams2028129-920x1024.jpg 920w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Michel_Bams2028129-768x855.jpg 768w\" sizes=\"auto, (max-width: 1150px) 100vw, 1150px\" \/>\n\t\t\t<figcaption>\n\t\t\t<p>Michel Bams<\/p>\n\t\t<\/figcaption>\n\t<\/figure>\n<p><strong>Marie Blondiaux &#8211; Red corner\u00a0<\/strong><\/p>\n\n<p>Marie Blondiaux has been a producer and associate at Red Corner since 2012. A graduate of Sciences Po Paris and the Sorbonne in comparative literature and audiovisual law, she has worked for the Centre National du livre, the French Ministry of Culture, the TV development departments of BBC Worldwide, and the corporate branch of Capa. \u00a0<br \/><br \/>\nShe produced or co-produced the interactive experiences <em>Phi<\/em> (Winner NFB Arte Haikus interactive 2015), <em>The Wanted 18, The Last Gaul<\/em> (Awwwards SOTM 2016), <em>Radioactivity, SENS VR<\/em> (Selection Tribeca Film Festival 2016, Best Emotional Game Awards 2019), <em>The Animals and Us, 7 lives<\/em> ( Tribeca Film Festival, Best Fiction VR Arles, Best Fiction and Audience awards VR Days 2019), <em>MOA<\/em> (AR New Images Award 2020), and <em>4 FEET HIGH<\/em> (Selection VR Mostra 2020 and Sundance New frontiers and Indie Series, Jury Award and Audience Award for Series Pilots SXSW 2021).<\/p>\n<figure class=\"wp-block-image size-full\">\n\t<img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"800\" src=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/ID_Marie_Blondiaux.jpg\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/ID_Marie_Blondiaux.jpg 800w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/ID_Marie_Blondiaux-300x300.jpg 300w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/ID_Marie_Blondiaux-150x150.jpg 150w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/ID_Marie_Blondiaux-768x768.jpg 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/>\n\t\t\t<figcaption>\n\t\t\t<p>Marie Blondiaux<\/p>\n\t\t<\/figcaption>\n\t<\/figure>\n<p><strong>Francis Ingrand<\/strong><strong> &#8211; <\/strong><strong>Plug In Digital<\/strong><\/p>\n\n<p>Francis Ingrand is a French entrepreneur and video game expert, specializing in distribution and business development. In 2012, he founded Plug In Digital, which quickly developed into one of the key players in video game distribution worldwide. The company now operates on all platforms (PC, console, mobile, cloud), managing game distribution for many partners, ranging from major publishers to independent studios. Plug In Digital is also a fast-growing publisher, evolving with two different brands: Dear Villagers and PID Games.\u00a0<\/p>\n\n<p>Francis Ingrand has also been involved in numerous initiatives to support the video game industry and its development in emerging markets, and was vice president of the SNJV (Syndicat National du Jeu Vid\u00e9o) from 2014 to 2020.\u00a0<\/p>\n<figure class=\"wp-block-image size-full\">\n\t<img loading=\"lazy\" decoding=\"async\" width=\"1392\" height=\"2088\" src=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Francis_Ingrand-min.jpg\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Francis_Ingrand-min.jpg 1392w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Francis_Ingrand-min-200x300.jpg 200w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Francis_Ingrand-min-683x1024.jpg 683w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Francis_Ingrand-min-768x1152.jpg 768w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Francis_Ingrand-min-1024x1536.jpg 1024w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Francis_Ingrand-min-1365x2048.jpg 1365w\" sizes=\"auto, (max-width: 1392px) 100vw, 1392px\" \/>\n\t\t\t<figcaption>\n\t\t\t<p>Francis Ingrand<\/p>\n\t\t<\/figcaption>\n\t<\/figure>\n<p><strong>Darragh Dandurand<\/strong><\/p>\n\n<p>Darragh Dandurand is an award-winning creative director and producer, photojournalist, and curator who has been working in media for over a decade and, more recently, with emerging and immersive technologies. She currently sits on the board of directors for the Artizen Fund\u2019s Femme Futures grant and is an advisor to SXSW Pitch 2022.<\/p>\n\n<p>She has worked with a number of media companies, creative studios and institutions, including Refinery29, VICE Media Group, the New Museum, BUCK, Superbright, Open City Documentary Festival, Sensorium, iHeartMedia, The National Arts Club, the Anti-Defamation League, Girl Scouts USA, Independent Curators International, Andromeda Entertainment, and Wallplay, among others.<\/p>\n\n<p>Darragh has lectured at Stanford University, Temple University, University of Maryland, University of Rhode Island, The New School, and the Fashion Institute of Technology. In the past year, she served as a guest curator for SXSW 2021 by creating and moderating the first Future of Fashion Technology track for the festival, as well as co-hosted and organized the first Women of Spatial: a Creative Tech and Start-up Summit with Verizon, The WXR Fund and the Artizen Fund. She has also spoken as a Samsung Galaxy Innovator with Out in Tech.<\/p>\n\n<p>Select honors include serving as an official judge for the Reality Virtually Hackathon at the MIT Media Lab, receiving Best in Show for Virtual Reality at the Augmented World Expo, a shoutout in the <em>Best Of: Photos Essays<\/em> for VICE, serving as a board director for NYC Pride for World Pride festivities, being award the title of National Young Woman of Distinction by Girl Scouts USA, and others.<\/p>\n<figure class=\"wp-block-image size-full alignleft\">\n\t<img loading=\"lazy\" decoding=\"async\" width=\"1150\" height=\"1116\" src=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DarraghDandurand_BWHeadshot_06.png\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DarraghDandurand_BWHeadshot_06.png 1150w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DarraghDandurand_BWHeadshot_06-300x291.png 300w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DarraghDandurand_BWHeadshot_06-1024x994.png 1024w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DarraghDandurand_BWHeadshot_06-768x745.png 768w\" sizes=\"auto, (max-width: 1150px) 100vw, 1150px\" \/>\n\t\t\t<figcaption>\n\t\t\t<p>Darragh Dandurand<\/p>\n\t\t<\/figcaption>\n\t<\/figure>\n<p><strong>Marianne L\u00e9vy-Leblond &#8211; ARTE\u00a0<\/strong><\/p>\n\n<p>Marianne L\u00e9vy-Leblond and her team coordinate co-productions within the Digital Development Department of ARTE France. Her goals: to support creativity, innovation and public service on arte.tv and the various digital platforms.<\/p>\n\n<p>Recent co-productions include the VR fictions <em>Gloomy Eyes<\/em> and <em>Battlescar<\/em>, the mobile game <em>Unmaze<\/em>, the short fiction series <em>Tu pr\u00e9f\u00e8res <\/em>and <em>Happiness<\/em>, the documentary series <em>Fragments<\/em> and <em>Merci de ne pas toucher<\/em>, and the magazines <em>FAQ<\/em> and <em>Jour de Play<\/em>.\u00a0<\/p>\n\n<p>Marianne previously worked as a program manager at the Documentary Unit of ARTE France, and has been responsible for the executive or delegated production of documentaries and television programs for independent producers.<\/p>\n<figure class=\"wp-block-image size-full alignleft\">\n\t<img loading=\"lazy\" decoding=\"async\" width=\"1392\" height=\"1044\" src=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Marianne_levy_leblond.jpg\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Marianne_levy_leblond.jpg 1392w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Marianne_levy_leblond-300x225.jpg 300w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Marianne_levy_leblond-1024x768.jpg 1024w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/Marianne_levy_leblond-768x576.jpg 768w\" sizes=\"auto, (max-width: 1392px) 100vw, 1392px\" \/>\n\t\t\t<figcaption>\n\t\t\t<p>Marianne L\u00e9vy-Leblond<\/p>\n\t\t<\/figcaption>\n\t<\/figure>\n<p><strong>Eric Zimmerman<\/strong><\/p>\n\n<p>Eric is an award-winning game designer who has been inventing play on and off the computer for more than 25 years. Eric was the Co-Founder and Chief Design Officer of Gamelab, a game development company based in New York City. Gamelab\u2019s titles included the casual game blockbuster <em>Diner Dash<\/em> and <em>Gamestar Mechanic<\/em>, a site that lets kids create games, which was funded by the first major game-related grant from the MacArthur Foundation. Gamelab worked with partners including LEGO, HBO, VH-1, Nickelodeon, Yahoo!, Microsoft, Disney, Mattel, PlayFirst, PBS, Fisher-Price, Leapfrog, and many others.<br \/><br \/>\nEric is a founder of the Institute of Play, a nonprofit that looks at the intersection of games and learning that has opened a public school in New York City based on play as the model for learning. Eric has written and lectured extensively about game design and game culture. With Katie Salen, he co-authored\u00a0<em>Rules of Play: Game Design Fundamentals<\/em> (MIT Press, 2004). Also with Katie Salen, he co-edited <em>The Game Design Reader<\/em> (MIT Press, 2006). With Nathalie Pozzi, principal of Nakworks, he has created large-scale game installations for the Museum of Modern Art, the Smithsonian American Art Museum, as well as venues in Berlin, Paris, Dublin, St. Petersburg, and Los Angeles. Recent projects include tabletop games <em>The Metagame<\/em> (with Local No. 12) and <em>Quantum<\/em>.<\/p>\n<figure class=\"wp-block-image size-full\">\n\t<img loading=\"lazy\" decoding=\"async\" width=\"1392\" height=\"1741\" src=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DSC_0863.small_.jpg\" class=\"attachment-full size-full\" alt=\"\" srcset=\"https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DSC_0863.small_.jpg 1392w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DSC_0863.small_-240x300.jpg 240w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DSC_0863.small_-819x1024.jpg 819w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DSC_0863.small_-768x961.jpg 768w, https:\/\/villa-albertine.org\/wp-content\/uploads\/2023\/08\/DSC_0863.small_-1228x1536.jpg 1228w\" sizes=\"auto, (max-width: 1392px) 100vw, 1392px\" \/>\n\t\t\t<figcaption>\n\t\t\t<p>Eric Zimmerman<\/p>\n\t\t<\/figcaption>\n\t<\/figure>\n<p><em>Applicants\u202fmust be\u202fauthors of video games and immersive experiences,\u202ffrom any creative field,\u202fincluding but not limited\u202fto:\u202fscriptwriters, game designers, artistic directors,\u202fproducers, etc. Applications from individuals or from authors affiliated with independent studios are accepted. To participate,\u202fcandidates\u202fmust\u202fpresent\u202fa project\u202funder development\u202fwhich has already received\u202fXN (Digital Experiences) or video game (FAJV)\u202ffunds\u202ffrom the CNC\u202fand have a fluent level of English.\u202fProjects are selected\u202fbased on\u202ftheir\u202fquality and\u202fthe\u202frelevance\u202fof\u202ftheir\u202fdevelopment in the United States.\u00a0<\/em><br \/>\n\u00a0<\/p>\n\n<p><strong>The\u00a0<a href=\"https:\/\/forms.gle\/TkWN2VCxYuvdGCfN8\"><u>call for applications<\/u>\u00a0<\/a>is closed for 2021\/2022.\u00a0<br \/>\nA new call for applications for the second edition will be launched in 2022.<\/strong><\/p><p><strong>Contact <\/strong>:\u00a0\u00a0<\/p>\n\n<p>Valerie Mouroux, Film, TV and New Media Attach\u00e9e &#8211;\u00a0<a href=\"mailto:valerie.mouroux@villa-albertine.org\">valerie.mouroux@villa-albertine.org<\/a><br \/>\nCamille Jeanjean, Program Coordinator &#8211; <a href=\"mailto:camille_jeanjean@hotmail.com\u00a0\">camille_jeanjean@hotmail.com<\/a><\/p>","protected":false},"featured_media":61640,"menu_order":0,"template":"","app_discipline":[215],"app_city_tax":[217],"app_professional_category":[251],"app_professional_content_type":[],"class_list":["post-61642","app_professional","type-app_professional","status-publish","has-post-thumbnail","hentry","app_discipline-new-media","app_city_tax-nyc","app_professional_category-new-media"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Digital Playgrounds - Villa Albertine<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/villa-albertine.org\/va\/professionals\/digital-playgrounds\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Digital Playgrounds - Villa Albertine\" \/>\n<meta property=\"og:description\" content=\"France is a rich source of dynamic, independent authors whose digital creations are valued for their unique vision for exploring new forms of digital storytelling. 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